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© 2024 KLS

Work in progress - to be continued...


This project uses a haxapod motion platform to implement a full motion flight simulator.

My first attempt to build a full motion flight simulator took place in the late 1990s. Back then I tried to use pneumatic cylinders, which didn't work out as I had hoped. More than 20 years later I discovered the DOFReality platform, on which I based my second generation build. This was actually successful, and with high resolution VR and a modern flight simulation software it felt pretty good. However, the range and resolution of the motion platform had some room for improvement, and I found myself spending more time on optimizing the hardware than actual flying.

Finally, in early 2023, I came across a video of a guy who had built an actual hexapod all by himself, driven by electrical motors. I was immediately hooked, and when I contacted him with questions about the type of motors he was using, he told me that he was thinking of selling this rig to make room for building a new one. So I sold my P6 and bought this beauty.

On this site I'm describing the additions and modifications I made to the rig itself, as well as the other hard- and software I use. If you have any questions or suggestions please post them here.

Disclaimer: I am not in any way affiliated with any of the companies mentioned on these pages. Any opinions expressed here are my own, as a (paying!) user of these products.